Does Mechanoid Stack and is it subject to the rule of 3?
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Does Mechanoid Stack and is it subject to the rule of 3?
So much for necroing a thread, let us say I have 5 mechanoids casted on my army, does this mean my opponents need atleast a 6 to hit me? Is my multiple toughness subject to the rule of 3 or is it taken as an "individual instance" of toughness??? thanks guys.. =)
*****
All, my apologies - I goofed on this one; I was misremembering. Abilities CAN stack, but some abilities (like Weapon Master) have no extra effect when stacked. I was reading through the FAQ, and on page 20 is the ruling I originally made. I must have been thinking of something else (maybe even a different game?!) when I said what I did in the post above.
So Toughness can stack. The damage reduction is NOT limited by the rule of 3, because it's not a modifier to a combat value. IE, it's not reducing the attacker's Damage Value, but instead reducing the amount of Damage Dealt; similar, but not the same. So 5 instances of Toughness would reduce damage dealt by 5.
The same is true of Invulnerability; the damage reduction is not capped. However, the +2 modifier to defense IS modifying a combat value, and so would be capped at +3.
Note, however, that it only takes ONE instance of Pierce or Crushing Blow to ignore ALL toughness. IE, Pierce doesn't just ignore one, it ignores them ALL. So if you have a guy with 5 Toughness, and some lowly peon with 1 damage and Crushing Blow comes along, that Crushing Blow will ignore everything and still deal the 1 damage.
Again, sorry for the mix-up; I should have checked my previous rulings before just trying to remember off the top of my head
as per sigmazero
*****
All, my apologies - I goofed on this one; I was misremembering. Abilities CAN stack, but some abilities (like Weapon Master) have no extra effect when stacked. I was reading through the FAQ, and on page 20 is the ruling I originally made. I must have been thinking of something else (maybe even a different game?!) when I said what I did in the post above.
So Toughness can stack. The damage reduction is NOT limited by the rule of 3, because it's not a modifier to a combat value. IE, it's not reducing the attacker's Damage Value, but instead reducing the amount of Damage Dealt; similar, but not the same. So 5 instances of Toughness would reduce damage dealt by 5.
The same is true of Invulnerability; the damage reduction is not capped. However, the +2 modifier to defense IS modifying a combat value, and so would be capped at +3.
Note, however, that it only takes ONE instance of Pierce or Crushing Blow to ignore ALL toughness. IE, Pierce doesn't just ignore one, it ignores them ALL. So if you have a guy with 5 Toughness, and some lowly peon with 1 damage and Crushing Blow comes along, that Crushing Blow will ignore everything and still deal the 1 damage.
Again, sorry for the mix-up; I should have checked my previous rulings before just trying to remember off the top of my head
as per sigmazero
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