MageKnight Resurrection: Rise and Fall

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MageKnight Resurrection: Rise and Fall

Post by Guest on Fri Dec 13, 2013 6:32 am

Is MK Resurrection the key for MageKnight to rise again or the rock that we hit our heads and see the game fall?
Are we still playing the game as it's supposed to be played or are we playing someone else's "idea" of the game?
Are we ONLY focused on getting new players? How do we keep the old ones?
Is MageKnight only for those who have or can buy MKR?

Just some of the questions I have in mind. Anyone may agree or disagree, may have some answers or just ignore them, some can help and some may choose not to...

It's up to you.

For me, It's frustrating... Pardon the word, I just want to voice it out and this portion of the thread states "General Discussion"

Guest
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Re: MageKnight Resurrection: Rise and Fall

Post by Guest on Fri Dec 13, 2013 8:24 am

those are the same questions i have in mind that i think needs to be addressed ASAP!

honestly i think it can work given the decisions to accomodate everyone vets and newbies alike!

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Re: MageKnight Resurrection: Rise and Fall

Post by Guest on Sun Dec 15, 2013 6:12 am

Mageknight is for all I believe. Even if you only have a few or tons of MK stuff. Even if you're the best or the lousiest player. Even if you're an old player or new..

It's good to anticipate what's to come but it will not give us any success if we fail to plan ahead and before we decide on something, think - is this for the best interest of everybody? or just a few?

Is this "still" for growth or for fame?


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Re: MageKnight Resurrection: Rise and Fall

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